New Map Testing - By sassafrass on May 19th, 2009

The mapping forum has collected dust for too long. My excuse is that I grew weary of taking the time to make mapicons and minimaps for new maps only to have the new map be immediately shot down or have exploits which I failed to find in single player.
I’ve decided, “to hell with it,” and made a new map icon.
newmap
Now I can simply add a new map and then simply remove it or publish the images after it receives praise or rejection.
Two new maps have been added:
sa_arabia
sa_junkyard (Removed for missing textures)
sa_snowtemple

Please leave your comments on the new maps.

10 Responses to “New Map Testing”

Doc Green wrote:

arabia is awesome as is snowtemple both great maps


J()KeR wrote:

arabia and snowtemple are great


Co Bullet wrote:

both are epic.


Deershark wrote:

I need to update snowtemple with some stuff, like npc clip on top of the small walls. And other things that i can find or people tell me.


Ice Tea wrote:

snowtemple is roomy :D


Sniper wrote:

Make the skybox taller, make the fire not do damage, and fix the gates so that they go further into the ground. I hate seeing the tops of them collide with the ground.


Frisky Piranha wrote:

This seems pretty promising.


Yasatan wrote:

Whoops =S
Didn’t know i had any missing textures, I’d be happy to release a fix.


Yasatan wrote:

Great, the fix is released and I hope you will consider it again


fletcher wrote:

snow temple is crap becouse of the errors and most people suffer of it


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