Today I revisited Sassilization. I optimized most of the clientside part of the units so hopefully, even if in the slightest, there is less FPS drop and ‘lag’.
I also recoded the dissolve (refund) and materialize (spawn) effects. They look nice and subtle.
Btw, for those wondering why there is no visual difference, it’s because I haven’t uploaded any of my updates to the server yet. I plan to do it all at once for a big update later on.

You forgot to add that this blog is late because we were too busy playing Starcraft. =]